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    Untitled

    Abstract: No abstract text available
    Text: d 560 • Leading OpenGL and Direct3D® performance • Dual independent high-resolution displays • Full 3Dlabs® Acuity Driver Suite • Fully compatible with the Wildcat VP family • Professional-grade reliability and quality Visual Processing Architecture


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    PDF VP560 VP500

    nvidia geforce2 gts

    Abstract: NVIDIA geforce 256 geforce NVIDIA geforce nvidia NVIDIA GPU NVIDIA quadro GeForce2 GeForce256 GeForce2 MX
    Text: OpenGL Performance FAQ for NVIDIA GPUs v2.0 John Spitzer NVIDIA Corporation [email protected] This document refers to the performance of OpenGL on the NVIDIA GeForce 256, Quadro, GeForce2 MX and GeForce2 GTS, running the Release 5 5.XX series of drivers.


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    polygon stipple feature

    Abstract: nvidia tnt2 alpha blending GDC Tutorial Advanced OpenGL Game Development fake bogus tnt2 nvidia
    Text: GDC Tutorial: Advanced OpenGL Game Development Reflections, Shadows, Transparency, and Fog March 8, 2000 Mark J. Kilgard Graphics Software Engineer NVIDIA Corporation Quick Tutorial on Stencil Testing An extra test for fine -grain pixel control fine-grain


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    OpenGL

    Abstract: polygon mirror software manual RGB565 WIN32 3D Accelerator graphics accelerator intercast
    Text: 3 Programming Environment 3.1 OpenGL Programming Environment OpenGL is an application programming interface API which is used by a software application to interface with the graphics hardware. OpenGL consists of approximately 120 different commands which are used to specify graphical objects and the operations applied to the objects which are


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    PDF 01h-FFh Intel740TM OpenGL polygon mirror software manual RGB565 WIN32 3D Accelerator graphics accelerator intercast

    Arm 1Ghz

    Abstract: cortex a9 core "ARM Cortex A9"
    Text: DATASHEET KEY FEATURES Freescale ARM Cortex A9 Dual/ Quad Core 1GHz processor OpenGL ES 2.0 3D acceleration with 4 shaders up to 200MT/s , OpenCL, 2D accelerator and OpenVG™ 1.1 hardware acceleration Full 1080p encode/decode supporting multiple high resolution video inputs/


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    PDF 200MT/s) 1080p RM3-1000-DUAL-512M-1GF-STD 512MB RM3-1000-DUAL-512M-1GF-AUTO RM3-1000-QUAD-512M-1GF-STD Arm 1Ghz cortex a9 core "ARM Cortex A9"

    BCM50610

    Abstract: No abstract text available
    Text: CEM100 AMD G-Series APU COM Express Type 2 Basic Module with AMD A55E FCH Chipset Features AMD G-Series APU T56N 1.65 GHz/ T40R 1.0 GHz AMD A55E FCH 2 DDR3-1066 SO-DIMMs max. up to 8 GB 8 lanes of PCIe Gen 2 at 5GT/s 4 SATA-600 with RAID 0, 1, 5, 10 DirectX11, OpenGL 4.0, and OpenCL 1.0 supported


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    PDF CEM100 DDR3-1066 SATA-600 DirectX11, PATA-100 10/100/1000Mbps BCM50610 SLB9635 18/24-bit

    PowerVR MBX Lite 3D

    Abstract: PowerVR mpc5121 sdk 4141 ADS5121 LTIB installation ADS512101 matrix mini project in all function PowerVR MBX AN3793
    Text: Freescale Semiconductor Application Note Document Number: AN3793 Rev. 0, 12/2008 3D Graphics on the ADS512101 Board Using OpenGL ES by: Francisco Sandoval Zazueta Infotainment Multimedia and Telematics IMT 1 Introduction OpenGL is one of the most widely used graphic standard


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    PDF AN3793 ADS512101 MPC5121e ADS512101 PowerVR MBX Lite 3D PowerVR mpc5121 sdk 4141 ADS5121 LTIB installation matrix mini project in all function PowerVR MBX AN3793

    OpenGL

    Abstract: ARM926EJ-S gpu compile IMX5 AN3994 AMDG
    Text: Freescale Semiconductor Application Note Document Number: AN3994 Rev. 0, 01/2010 High-End 3D Graphics with OpenGL ES 2.0 by Multimedia Application Division Freescale Semiconductor, Inc. Austin, TX These days 3D graphics for embedded devices have become more common and complex. The i.MX51 multimedia


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    PDF AN3994 OpenGL ARM926EJ-S gpu compile IMX5 AN3994 AMDG

    CM-i.MX53 Industrial

    Abstract: No abstract text available
    Text: CM-i.MX53 i.MX based System-on-Module 3<,;,*/50? ,TILKKPUN0KLHZ The Core Module CM-i.MX53 is based on Freescale’s next generation, high-performance, power-efficient, consumer multimedia applications processor i.MX53. This processor features OpenGL ES 2.0 and OpenVG 1.1 hardware


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    PDF HD1080p HD720p IEEE1588 10Bit) 1x10/100 18-bits 24-bits) CM-i.MX53 Industrial

    bcm7405

    Abstract: bcm7400 Broadcom BCM7405 Broadcom BCM7400 sony PS3 Broadcom BCM7400 magnum BCM7038 BCM7* OpenGL BCM7038 package Polygon
    Text: White Paper 3D Graphics Capabilities and Architecture Broadcom provides 3D graphics capabilities in hardware and software through the OpenGL ES API. This document describes these 3D capabilities and the application architecture used to support 3D in applications and middleware.


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    PDF 3DGraphx-WP00-R bcm7405 bcm7400 Broadcom BCM7405 Broadcom BCM7400 sony PS3 Broadcom BCM7400 magnum BCM7038 BCM7* OpenGL BCM7038 package Polygon

    NVIDIA GPU

    Abstract: NVIDIA quadro NVIDIA geforce NVIDIA geforce nvidia register nvidia* gpu GDC Tutorial Advanced OpenGL Game Development
    Text: GDC Tutorial: Advanced OpenGL Game Development A Practical and Robust Bump-mapping Technique for Today’s GPUs March 8, 2000 Mark J. Kilgard Graphics Software Engineer NVIDIA Corporation “Hardware Bump Mapping” mostly hype so far Previous techniques •• Prone


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    nvidia

    Abstract: NVIDIA riva tnt 128 riva tnt 0x8128 WIN32 nvidia_multitexture_combiners NVIDIA CORPORATION riva 128 Application Hint 27 0x80E3
    Text: All About OpenGL Extensions, including specifications for some significant OpenGL extensions Mark J. Kilgard * NVIDIA Corporation OpenGL is an extensible low-level graphics API. Extensible is the key word. OpenGL implementations are free to extend OpenGL’s basic rendering functionality with new rendering


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    OpenGL

    Abstract: NVIDIA geforce 7 nvidia NVIDIA quadro geforce nvidia register GDC Tutorial Advanced OpenGL Game Development NVIDIA geforce brick game NVIDIA CORPORATION
    Text: GDC Tutorial: Advanced OpenGL Game Development An OpenGL Extension Safari March 8, 2000 Mark J. Kilgard Graphics Software Engineer NVIDIA Corporation OpenGL Extensions Abound OpenGL’s extension mechanism •• •• Approximately Approximately 200 200 extensions


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    TCON local dimming

    Abstract: DVB-C tuner t-con board DVB-T Tv tuner Diagram
    Text: FLI7540 Freeman Ultra — iDTV SoC worldwide H.264/MPEG decoder + Faroudja video processing Data brief Features • High-performance 3D graphics engine -> Innovative GUI and OpenGL ES 2.0/OpenVG 1.1/Flash 10 applications ■ Proven DVB-T/DVB-C demodulator


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    PDF FLI7540 264/MPEG ST231 264/VC-1/MPEG2/. 14-bit TCON local dimming DVB-C tuner t-con board DVB-T Tv tuner Diagram

    MMSH

    Abstract: No abstract text available
    Text: Optimizing Graphics Drivers with Streaming SIMD Extensions Copyright 1999, Intel Corporation. All rights reserved. 1 Agenda of Pentium® III processor l Graphics Stack Overview l Driver Architectures l Streaming SIMD Impact on D3D l Streaming SIMD Impact on OpenGL*


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    ST40-300

    Abstract: STi710x FLI7540 TV SOC Tcon stapi pcie afe RJ45 Dual USB ST231 full hd 1080p tcon with lvds input full hd tcon with lvds input
    Text: FLI7540 Freeman Ultra — iDTV SoC Worldwide H.264/MPEG decoder + Faroudja video processing Data brief Features • High-performance 3D graphics engine -> Innovative GUI and OpenGL ES 2.0/OpenVG 1.1/Flash 10 applications ■ Proven DVB-T/DVB-C demodulator


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    PDF FLI7540 264/MPEG ST231 264/VC-1/MPEG2/. ST40-300 STi710x FLI7540 TV SOC Tcon stapi pcie afe RJ45 Dual USB ST231 full hd 1080p tcon with lvds input full hd tcon with lvds input

    R8A77770DA01BG

    Abstract: R8A77770 SH7777 r8a777 digital car dashboard OpenGL DMB-5 Bosch SH77722 440-pin SH-navij3
    Text: Renesas Technology to Release SH7777 SH-NaviJ3 , SoC for Dashboard mounted Car Navigation Systems Offering Enhanced Audio and Video Functions ⎯ OpenGL ES1.1, the industry-standard programming interface for graphics processing, is supported, allowing sophisticated and flexible 3-D graphics applications


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    PDF SH7777 440-pin R8A77770DA01BG R8A77770 SH7777 r8a777 digital car dashboard OpenGL DMB-5 Bosch SH77722 SH-navij3

    MIP 0255

    Abstract: BD-AD calculator on chip buffer 440LX 3D Accelerator
    Text: Hardware Capabilities 2.2 3D Capabilities While the API or software application takes care of the geometry and lighting stages of the 3D pipeline, the Intel740 graphics accelerator enables hardware acceleration of the rendering stages. In the DirectX and OpenGL 3D Pipeline diagrams Figure 2-7 and Figure 2-8 , the rasterization


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    PDF Intel740TM MIP 0255 BD-AD calculator on chip buffer 440LX 3D Accelerator

    NVIDIA

    Abstract: nvidia datasheet NVIDIA CORPORATION geforce riva tnt 2 geforce NVIDIA geforce nvidia register NVIDIA geforce 256 geforce256 NVIDIA geforce 3
    Text: Copyright NVIDIA Corporation, 1999. NVIDIA Proprietary. GeForce 256 and RIVA TNT Combiners How to best utilize the per-pixel operations using OpenGL on NVIDIA Graphics Processors 11/02/1999 1 Copyright NVIDIA Corporation, 1999. NVIDIA Proprietary. NVIDIA OpenGL Combiners


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    HDMI TO VGA MONITOR PINOUT

    Abstract: VGA TO HDMI PINOUT HDMI to vga pinout Intel D2550 N2600 pin diagram intel atom HDMI TO displayport PINOUT 1960053504N001 Atom N2800 D2550
    Text: SOM-6765 Intel Atom Processor COM-Express Type 2 Compact Module Features NEW ƒƒ Embedded Intel® Atom™ Processor N2600/N2800/D2550 + NM10 ƒƒ Intel Gfx support DX9 and OpenGL 3.0 ƒƒ Supports VGA, 18/24 bit LVDS ƒƒ Supports DDR3 memory up to 1066 4GB


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    PDF SOM-6765 N2600/N2800/D2550 SOM-DB5700G-00A2E 1960048815N001 1960048819N001 1960053504N001 SOM-6765 HDMI TO VGA MONITOR PINOUT VGA TO HDMI PINOUT HDMI to vga pinout Intel D2550 N2600 pin diagram intel atom HDMI TO displayport PINOUT Atom N2800 D2550